Enid Blount: Boston Tournament Report
Enid Blount: Boston took place on Sunday, August 1.
We had 14 players.
Brad Kellogg
Peter Jehlen
Jason Schneiderman
Josh Feuerstein
Matt Hirsch
Scott Gomes
Danielle Schrier
Dan Pichette
Alex Skrabut
Erin Kogan
Ben Peal
Jonathan Mason
Jenn McMahon
Kevin Scribner
Round 1:
Brad Kellogg 0
Peter Jehlen 0
Jason Schneiderman 0
Josh Feuerstein 0
Matt Hirsch 5 (GW)
Scott Gomes 4 (GW)
Danielle Schrier 0
Dan Pichette 0
Alex Skrabut 0
Erin Kogan 1
Ben Peal 1
Jenn McMahon 0
Jonathan Mason 3 (GW)
Kevin Scribner 0
Round 2:
Jason Schneiderman 0
Kevin Scribner 1
Danielle Schrier 0
Erin Kogan 0.5
Ben Peal 2.5 (GW)
Matt Hirsch 1
Jonathan Mason 0
Alex Skrabut 3 (GW)
Peter Jehlen 1
Jenn McMahon 0
Josh Feuerstein 0
Dan Pichette 3 (GW)
Scott Gomes 0
Brad Kellogg 1
Round 3:
Erin Kogan 0
Josh Feuerstein 0
Ben Peal 1
Jonathan Mason 0
Scott Gomes 4 (GW)
Kevin Scribner 4 (GW)
Jenn McMahon 1
Brad Kellogg 0
Dan Pichette 0
Peter Jehlen 0
Danielle Schrier 0
Alex Skrabut 4 (GW)
Matt Hirsch 0
Jason Schneiderman 0
The final round was:
Kevin Scribner 0
Alex Skrabut 3
Matt Hirsch 0
Scott Gomes 2
Ben Peal 0
It was a close final, but Alex came out the winner. Congratulations Alex!
Here is Alex's deck and comments:
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Beast Want Hug
CRYPT (12)
Darva Felispa: 3cap Nos, ani pot
Raziya Samater: 3cap Bru, ani pot
Tommy: 3cap !Nos, ani pot
Nigel the Shunned (x3): 5cap !Nos, ANI POT obf
Christianus Lionel, The Mad Chronicler: 6cap !Nos, ANI OBF pot
Beast, The Leatherface of Detroit (x2): 7cap !Nos, OBF POT ani cel
Calebos: 8cap !Nos, ANI OBF POT cel
Mateusz Gryzbowsky (x2): 8cap !Nos, ANI OBF POT
LIBRARY (90)
Masters (17):
Blood Doll (x5)
Bravo (x2)
Dreams of the Sphinx (x1)
Fame (x2)
Information Highway
Information Network (!Nos)
Nosferatu Kingdom (x2) (!Nos)
Shanty Town Hunting Ground (x2) (!Nos)
The Barrens (x1)
Actions (5):
Ambush (x3)
Games of Instinct (x2)
Action Modifiers (3):
Swallowed by the Night (x3)
Retainers (2):
Raven Spy (x2)
Reactions (18):
Cat's Guidance (x6)
Forced Awakening (x3)
Guard Dogs (x6)
Instinctive Reaction (x2)
Pack Tactics (x1)
Combat (45):
Behind You! (x1)
Carrion Crows (x8)
Conquer the Beast (x2)
Decapitate (x1)
Disarm (x3)
Immortal Grapple (x9)
Mighty Grapple (x2)
Song of Serenity (x2)
Taste of Vitae (x4)
Torn Signpost (x9)
Undead Strength (x4)
The deck is going to pretty much stay the same as above, although I'm
probably going to take out the Undead Strengths. They usually wind up
being superfluous as I'm already doing 3+ hand damage with Signpost and
1-2 points from Crows. The Decapitate is usually just in there as icing,
too, so it might move out for something better.
Weaknesses: If my prey is exceedingly ranged-based, then I'm screwed. I
was considering putting in three or four Stunt Cycles to help deal with
decks that prefer to fight from a distance. However, a ranged deck as my
predator is not so bad considering Guard Dogs give me 6 more Maneuvers.
Up-stream Play: A lot of people frown at me when I go upstream in the
early game, but I've found it's key to playing this deck effectively. One
turn spent crippling my predator means I have nearly one oust's-worth of
mostly forward action I can apply to my predator. I've been trying to
teach myself "when enough is enough," but sometimes I've punched somebody
into torpor when I should've just left them at 0 blood. Fight decks aren't
just mindless obliteration - rather than a messy dirty bomb, you have to
be a precision tactical nuke.
Anyway, enjoy.
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Alexander J Skrabut -
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